Wednesday, January 27, 2016

Creature Creator Part 4: What Manner of Creature Is This?


Our monster continues to come into her own. Last time we saw her, she became truly special. This time, it's time to grow Kasama to the best monster she can be. Let's make her big! We'll be increasing her size and giving her the kaiju template. To see how this all works, join me after the jump.

Wednesday, January 13, 2016

Creature Creator Part 3: Make It Special

Today we take the mass of offense and defense we made last time and give it some character! Special attacks and abilities can make your new creature very interesting and memorable. Join me after the jump where we give your monster the pizzazz it deserves! 

Wednesday, December 23, 2015

Creature Creator Part 2: A Good Defense and/or Offense


Last time, we took our first steps to creating the framework for our monster. This time, we're going to throw some meat on those bones! Follow me after the jump for a in-depth look at the Defense and Offense entries of a creature stat block.

Wednesday, December 16, 2015

Creature Creator Part 1: Nitty Gritty


I really dig monster creation. Considering that at least one third of all of this blog's posts are new monsters, I think that is pretty obvious. I don't believe that everyone is completely aware of what it takes to create a brand new monster, however. I recently statted up a new monster (big surprise!) and think that this is a perfect opportunity to break down the process I took to create Kasama from the ground up. Check out my first of a number of long winded posts after the jump.

Monday, December 14, 2015

New Monster—Kasama the Invincible

As I am wont to do, I created a new monster. It's surprising what will bring on the monster itch. This time around, it was this post on the Pathfinder Facebook group. Someone wanted to advance the dragon turtle up to colossal size. I took a shot at it and things got out of hand. My dial turned well past 11 into the kaiju territory. Check out Kasama the Invincible after the jump!

Tuesday, July 14, 2015

Hellmouth Unleashed!

Hell Unleashed is releasing later this month at GenCon. As I'm a Campaign Setting subscriber, I get early access to the PDF. Looking through the book, I spotted a creature that caught my eye: the hellmouth. The introductory section of the book details different ways to access Hell, including these interesting creatures. In brief, they are gigantic, ancient, wormlike creatures that dwell in the boundaries between planes. They have a head on each end which houses a mouth containing a portal to the opposite end. Very brazen creatures can make use of these portals to travel between Hell.

The book lacks details for the hellmouth, but does mention it is at least a CR 24 creature. Thus, I decided to take a shot at creating a hellmouth for myself. Check out my idea of it after the break.

Tuesday, September 2, 2014

New Creature—Hex Maw

I have a massive list of ideas for monsters sitting around. While deciding on what to write about, I stumbled upon this little entry: "Monster that damages prepped spells." A massive grin came upon my face, the kind that only a fellow GM can truly understand. I'm not one to hate on my players, but I think most anyone will agree that sometimes the wizard, cleric, or even the new-fangled arcanist should be scared, if only for a moment. Thus, the hex maw was born!

This creature was designed mostly to bring that caster down a peg, it's really not good for much else. However, I didn't design this with the intent of throwing one at the wizard around every turn. It's more of a one-scene wonder, meant to freak the caster out just the once (or twice!) and then move on. It should hopefully be a memorable encounter. Check it out, after the jump.